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Japan's Leading Digital Human and Character Blender Production Company Takes the Industry by Storm

SANDSTORM Co., Ltd. is pioneering a new wave in digital human and character creation. Founded in 2022 by creator and artist Maniacarta, the company has experienced rapid growth, successfully collaborating with international markets and receiving orders from startups within just two years. This success led to the company’s name change from Sandstorm LLC to SANDSTORM Co., Ltd., along with several other brand updates.

We bring together highly creative and talented artists, offering a range of products and services that will enter the Japanese market next year. Our goal is to develop a unique style that can be applied across diverse media, including fashion, sports, health, education, and gaming.

We are building connections with both Japanese and international companies, understanding that the creation of a character can make or break a game or any work of art. Visual appeal plays a crucial role in the online gaming community, and SANDSTORM Co., Ltd. is committed to excellence in digital human creation and game development.

Our team develops top-tier services in gaming and digital human technology for studios worldwide. It is a company where artists focus on every detail and have the freedom to bring their visions to life on screen. The team was born from a passion for creating exceptional gaming experiences, nurtured and trained by Maniacarta himself, and shaped by years of creative pursuit.

We aim to advance digital human development by combining AI with various CG tools and technologies, leveraging the power of Blender and Unreal Engine. Together, we will introduce ideas and imagination never seen before, creating new worlds and value for startup studios and businesses in Japan and globally.

Our introduction of services to the market reached only 11%, but Maniacarta decided to raise the bar by an additional 1% by launching the first-ever unique Blender Academy in the heart of Akihabara, Tokyo.

With the launch of the Blender Academy last month, we plan to expand it in Japan and internationally, delivering technology and speed unlike anything seen in other studios.

By next year, we will also introduce innovative business models that no other studio in Japan currently offers.

We are committed to expanding with the right thinkers those eager to develop new market opportunities and achieve major hits and success together.

Discover More

https://prtimes.jp/main/html/rd/p/000000003.000145493.html

https://www.einpresswire.com/article/725165988/japan-s-leading-digital-human-and-character-blender-production-company-takes-the-industry-by-storm

https://www.issuewire.com/sandstorm-is-the-ultimate-destination-for-japans-best-digital-human-and-character-production-1803629977286536

샌드스톰은 도쿄에 기반을 둔 크리에이티브 스튜디오로, 디지털 휴먼, AI 아바타, 게임 캐릭터,

크리처, 메카, 환경, 애니메이션, VFX 등 다양한 분야를 전문으로 합니다. 매력적인 시각적 경험을 제공하여

브랜드 가치를 높이고 돋보이게 합니다.

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도쿄, 일본
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